<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>AURAVOID: COGNITIVE SANDBOX DEMO Devlog - itch.io</title><link>https://auravoidllc.itch.io/auravoid</link><description>The membrane between reality and the void is dying. You have ten sectors.</description><item><guid>https://auravoidllc.itch.io/auravoid/devlog/1574349/itchio-devlog-09-the-innovation-matrix-cognitive-pilot</guid><title>ITCH.IO DEVLOG #09 — THE INNOVATION MATRIX &amp; COGNITIVE PILOT</title><link>https://auravoidllc.itch.io/auravoid/devlog/1574349/itchio-devlog-09-the-innovation-matrix-cognitive-pilot</link><pubDate>Sat, 04 Jul 2026 15:24:22 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4Mjg4MTQ0LnBuZw==/400x224%23c/%2B8tV7R.png"/><p>The Innovation Matrix: Playable Attract Mode, Real-Time Telemetry Linkage, &amp; 10 Core Mechanism Reveals Release Version: v1.0.0-rc.87 | July 4, 2026 TL;DR: How do you hook browser players in the first...</p>]]></description></item><item><guid>https://auravoidllc.itch.io/auravoid/devlog/1570043/-major-update-release-candidate-41-the-three-pillars-integration</guid><title># MAJOR UPDATE: Release Candidate 41 — &quot;The Three Pillars Integration&quot;</title><link>https://auravoidllc.itch.io/auravoid/devlog/1570043/-major-update-release-candidate-41-the-three-pillars-integration</link><pubDate>Tue, 30 Jun 2026 19:16:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p># MAJOR UPDATE: Release Candidate 41 — &quot;The Three Pillars Integration&quot; Greetings, Pilots! 🛸 We are thrilled to deploy **Release Candidate 41 (v1.0.0-rc.41)** to production! This massive technical...</p>]]></description></item><item><guid>https://auravoidllc.itch.io/auravoid/devlog/1567659/the-arcade-inception-crt-shaders-ultrasonic-steganography-neural-doppelgangers</guid><title>`The Arcade Inception: CRT Shaders, Ultrasonic Steganography, &amp; Neural Doppelgangers</title><link>https://auravoidllc.itch.io/auravoid/devlog/1567659/the-arcade-inception-crt-shaders-ultrasonic-steganography-neural-doppelgangers</link><pubDate>Mon, 29 Jun 2026 01:47:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The Arcade Inception: CRT Shaders, Ultrasonic Steganography, &amp; Neural Doppelgangers Release Version: v1.0.0-rc.21 | June 29, 2026 TL;DR: How far would you go to make an HTML5 game feel premium? For v1...</p>]]></description></item><item><guid>https://auravoidllc.itch.io/auravoid/devlog/1565732/release-candidate-1-exiting-beta-standalone-retro-shattered-sands-monorepo-integration</guid><title>RELEASE CANDIDATE 1: Exiting Beta, Standalone Retro &amp; Shattered Sands Monorepo Integration</title><link>https://auravoidllc.itch.io/auravoid/devlog/1565732/release-candidate-1-exiting-beta-standalone-retro-shattered-sands-monorepo-integration</link><pubDate>Sat, 27 Jun 2026 04:19:58 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MTI3OTUxLnBuZw==/400x224%23c/eUyNaS.png"/><p>RELEASE CANDIDATE 1: Exiting Beta, Standalone Retro &amp; Shattered Sands Monorepo Integration Greetings, Pilots. We have officially reached a monumental milestone: Auravoid is exiting its beta phase. Tod...</p>]]></description></item><item><guid>https://auravoidllc.itch.io/auravoid/devlog/1563972/devlog-7-the-ai-that-runs-inside-your-enemy</guid><title>DEVLOG #7 — THE AI THAT RUNS INSIDE YOUR ENEMY</title><link>https://auravoidllc.itch.io/auravoid/devlog/1563972/devlog-7-the-ai-that-runs-inside-your-enemy</link><pubDate>Thu, 25 Jun 2026 15:50:53 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MDg0Njg4LnBuZw==/400x224%23c/9nkBEu.png"/><p>Posted by AURAVOID LLC | June 25th 2026 We need to talk about something we&#039;ve never publicly explained. When you die in AURAVOID — not if, when — you don&#039;t just lose a run. You become something el...</p>]]></description></item><item><guid>https://auravoidllc.itch.io/auravoid/devlog/1559394/devlog-05-the-neural-simulation-deck-webrtc-co-op-lobby-and-the-path-to-beta46</guid><title>DEVLOG 05: THE NEURAL SIMULATION DECK, WEBRTC CO-OP LOBBY, AND THE PATH TO BETA.46</title><link>https://auravoidllc.itch.io/auravoid/devlog/1559394/devlog-05-the-neural-simulation-deck-webrtc-co-op-lobby-and-the-path-to-beta46</link><pubDate>Sat, 20 Jun 2026 17:03:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>DEVLOG 05 - THE NEURAL SIMULATION DECK, WEBRTC CO-OP LOBBY, AND THE PATH TO BETA.46 Greetings, Pilots! The void continues to expand, and we have just deployed a major highlight covering all changes fr...</p>]]></description></item><item><guid>https://auravoidllc.itch.io/auravoid/devlog/1552304/devlog-02-the-mega-evolution-co-op-wingman-serpentine-overhaul-adaptive-ai</guid><title>Devlog #02 — The Mega Evolution: Co-Op Wingman, Serpentine Overhaul, &amp; Adaptive AI</title><link>https://auravoidllc.itch.io/auravoid/devlog/1552304/devlog-02-the-mega-evolution-co-op-wingman-serpentine-overhaul-adaptive-ai</link><pubDate>Sat, 13 Jun 2026 01:55:58 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODM4MzI5LmdpZg==/original/vQ8U1y.gif"/><p>Welcome back to the official **AURAVOID** development log! Today, we are bringing you a massive look at the game&#039;s evolution since our 2D canvas overhaul. We&#039;ve introduced game-changing features: loca...</p>]]></description></item><item><guid>https://auravoidllc.itch.io/auravoid/devlog/1550791/dev-update-building-a-living-universe</guid><title>Dev Update — Building a Living Universe</title><link>https://auravoidllc.itch.io/auravoid/devlog/1550791/dev-update-building-a-living-universe</link><pubDate>Thu, 11 Jun 2026 15:58:38 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3ODA5MjMzLnBuZw==/400x224%23c/0Se0ZA.png"/><p># Dev Update — Building a Living Universe Hey everyone! Here&#039;s what we&#039;ve been working on behind the scenes at AURAVOID HQ. --- ## 🎨 Visual Overhaul We completely rebuilt the rendering pipeline f...</p>]]></description></item></channel></rss>